Added integration with menu Recent files.
#XVID4PSP GREY SCREEN X264 10BIT 64 BIT#
All settings are now stored in the working program folder and are stored only at successful closing. OS: Windows 10 64 bit Monitor: ASUS PA249Q Intel UHD Graphics 630 (Driver Version: 27.20.100.8190) DisplayPort 1.2 In Windows 10 Color Depth always 8bit But MacOS can set to 10bit How can I set color depth to 10bit in Windows 10 Thanks. Added forced test to use the latest build. 7th series now like 8th builded with Clang compiler. It's not that you won't see it at all in x265, it's that it will be much worse in x264, even unacceptably so, where x2165 might be perfectly usable at the same bitrate. Ready XviD4PSP 7.0.502 Updated all codecs and components. At some point, x264 should have much more visible PQ loss then x265. Take your x264 bitrate, and reduce it by say, 30%, and encode with x265 at the same rate and see what what it looks like then. So the way that you actually test this is in fact the flip of what you were doing. If you have the same source, and sufficient bitrate for different compression types, the older one will probably look better, because it's not discarding as much. But of course we don't do that because lossless would be gigantic.
#XVID4PSP GREY SCREEN X264 10BIT FULL#
Fixed memory leak if used covers or attachments Better auto interlace detection for half framed 50i/60i and full framed 25i/30i files.
For x265 added settings panel and cli arguments interface.
The easy way to remember this for me: what is the absolute best picture quality you will get? The logical end point of the example is: lossless. Updated codecs: libavcodecs, XviD, x262, x264, x265. In fact, if you are after better picture quality, mpeg-2 would be better looking then h.264, but the catch is only _if you have sufficient bitrate_. But at the end of the day, you are still discarding information. Newer compressions (h.265 vs h.264) have more tricks to mask the this loss. Consider that modern compressions of this sort are lossy schemes, that is, they work by discarding more and more of the image with the goal that you won't be able to notice.
In fact, and this is somewhat non-intuitive at first, if you have sufficient bitrate, generally older should be better as far as picture quality is concerned. Newer is generally better at not showing picture quality degradation as you constrain the bitrate, i.e force smaller files. The way higher and higher compression works is more nuanced then "newer is better". Second, your understanding is based in an incorrect and incomplete understanding of the compression. Do you have a 10-bit capable display? Because if you don't, 10-bit potentially will look worse. You also have a lot of factors when you start talking 8-bit vs 10-bit. First up, for your encodes, did you have 10-bit sources? If you didn't have 10bit sources, there's no point doing a 10bit encode, you'd have 2 extra bits allocated for precision you don't have.